Some clever ideas here, I love the black light stuff. I agree with your critics and I would add:
!Spoilers! the multiple input of the code looks funny, but is not logical without any hint to it and there is only this one instance that it needs to be done.
Also I hate it when games don't allow me to put in a solution for a riddle if you have not done other steps, that are not related to the one riddle. Here it was the input of the morse code solution.
Regarding the light direction: yes a very annoying method, as lwrcs_v wrote, it's the degrees. 181 is basically away from the exit and 361 points on the exit. The up and down is best done with 361 and up in tens (371, 381, ...)
Really well made game with an interesting principle, however, the controls were really annoying. (At least for me) the camera was constantly rotating to the right (which i think is a unity web game problem, so making this a downloadable game would have fixed that).
SPOILER: Additionally, the two numpads for rotating the light around were absolutely unpredictable. I could not figure out how to rotate them to where I wanted them to be.
The numpads denote yaw and pitch in degrees; the value can go above 360. Its still very annoying to calculate desired angles by hand which made me resort mainly to guesswork.
I agree with the controls; i suppose the camera rotation is caused by its script being put in wrong method. It can be solved by enabling Vsync... if that was only possible for the player ;p
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Everything is potentially a puzzle, the game:
(How do I solve the Morse code puzzle?)
I m bad at reading morse code i get every time the same result and its wrong i try this 2 h and i still don't get the right morse code ??????
pls help
Good game but a few problems:
1.I had a 6 on the I boxes which took me way too long to realize they were backwards, maybe add lines at the bottom.
2.Box physics, kept sliding off of them.
3.Moving the light is way too complicated
For real, no idea how the numbers work on that. I got it to work kinda, but not exactly
there's a method, 361 on the blue pad moves the light to the exit
Some clever ideas here, I love the black light stuff. I agree with your critics and I would add:
!Spoilers!
the multiple input of the code looks funny, but is not logical without any hint to it and there is only this one instance that it needs to be done.Also I hate it when games don't allow me to put in a solution for a riddle if you have not done other steps, that are not related to the one riddle. Here it was the input of the morse code solution.Regarding the light direction: yes a very annoying method, as lwrcs_v wrote, it's the degrees. 181 is basically away from the exit and 361 points on the exit. The up and down is best done with 361 and up in tens (371, 381, ...)
Guys help my game's bugged and it said to report it so here.
That's the ending of the game
How did you get 100%?
lol you can grab the box from above and fly like in portal
Solutions
1. Put the box on the pressure plate and digit the numbers written on the side of the box
2. Put the box under the purple light emitted by the projector and insert the purple code multiple times
3. Put 3 boxes on the pressure plate. Use other boxes to get high enough to digit on the new panels
SOLUTION A Move the purple light with the blue and red panels in order to light the rectangle on the floor (and digit it on the main panel)
SOLUTION B Do the same thing but for tic tac toe (digit using the position given by the letters)
SOLUTION C Align the boxes so you can read "Exit" and point the light towards it
SOLUTION D Look at the flickering Exit sign and start writing down the morse code (there's a pause before it starts the combination)
SOLUTION E Count the broken lights for each triangle sign (the order is top left, bottome left, top right, bottom right)
you've skipped a step.. you go straight from 1 box under the purple light all of a sudden u have 3 boxes?? after that step you only get one box
Repeat the box code with more weight as you get more boxes
what?!
Really well made game with an interesting principle, however, the controls were really annoying. (At least for me) the camera was constantly rotating to the right (which i think is a unity web game problem, so making this a downloadable game would have fixed that).
SPOILER: Additionally, the two numpads for rotating the light around were absolutely unpredictable. I could not figure out how to rotate them to where I wanted them to be.
The numpads denote yaw and pitch in degrees; the value can go above 360. Its still very annoying to calculate desired angles by hand which made me resort mainly to guesswork.
I agree with the controls; i suppose the camera rotation is caused by its script being put in wrong method. It can be solved by enabling Vsync... if that was only possible for the player ;p
Annoying that there's no value for 0 on the numpads though. I managed to do it without, but it was a pain
Great game but I'm stuck and could use some help.
Don't worry about the triangle yet, and
Spoiler:
It took guess work, repeat your cube dropper codeThanks I've finished it now